![]() That said, the announcement of Metal Gear Rising Revengeance (nee Metal Gear Solid Rising) oh so many years ago came off as a true act of contrition on Kojima's part not only would his own Kojima Productions finally let players step into Raiden's robo-high heels, Rising would also take the form of a true action game, moving away from the methodical style that defines the studio's output. We have only short attention spans to thank for the fact that games journalism as an institution wasn't dissolved shortly after Sons of Liberty's release. And Kojima certainly isn't above yanking his audience's chain remember, 2001's controversial Metal Gear Solid 2: Sons of Liberty came into being largely as an elaborate and masterful prank engineered to prove its director's point about the control and flow of information. ![]() Metal Gear Solid 4 may be one of the most polarizing games of this generation, but supporters and dissenters alike can come together and agree on one point: Director Hideo Kojima really goofed with his choice to depict the outrageous acrobatics of Raiden's new cyborg form exclusively through non-playable cutscenes - a decision that seems like an intentional tease, given that Guns of the Patriots features a creaky and cranky old man as its protagonist.
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